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Take for a Ride 148/286 (Outlaws of Thunder Junction)  - Foil
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Take for a Ride 148/286 (Outlaws of Thunder Junction) - Foil

Take for a Ride 148/286 (Outlaws of Thunder Junction) - Foil

$0.15

Original: $0.42

-64%
Take for a Ride 148/286 (Outlaws of Thunder Junction) - Foilโ€”

$0.42

$0.15

The Story

Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Description

Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Take for a Ride 148/286 (Outlaws of Thunder Junction) - Foil | Good Games Morley